#ifndef NEWGAMEWINDOW_H
#define NEWGAMEWINDOW_H

#include "Gui.hh"
#include <QWidget>
#include "ui_NewGameWindow.h"
#include <QtGui>

class Gui::NewGameWindow : public QWidget
{
    Q_OBJECT

public:
    NewGameWindow(QWidget *parent = 0);
    ~NewGameWindow();

private:
    Ui::NewGameWindowClass ui;

public: Flotta* fl;

public slots: void new_game();

signals: void send_new_game(QString name, u2 min, u2 max);

};

#endif // NEWGAME_H
